- sesstions start by default
- added restart session button
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@@ -15,7 +15,6 @@ async function fetchSnapshot(cameraSide: string): Promise<Blob> {
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return response.blob();
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}
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/** Draw an ImageBitmap to canvas with aspect-fill (like object-fit: cover) */
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function drawBitmapToCanvas(canvas: HTMLCanvasElement, bitmap: ImageBitmap) {
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const ctx = canvas.getContext("2d");
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if (!ctx) return;
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@@ -42,18 +41,14 @@ function drawBitmapToCanvas(canvas: HTMLCanvasElement, bitmap: ImageBitmap) {
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let drawWidth = width;
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let drawHeight = height;
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// aspect-fit calculation (no cropping)
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if (srcAspect > dstAspect) {
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// image is wider → fit to canvas width
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drawWidth = width;
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drawHeight = width / srcAspect;
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} else {
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// image is taller → fit to canvas height
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drawHeight = height;
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drawWidth = height * srcAspect;
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}
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// center image (adds black borders if aspect ratios differ)
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const dx = (width - drawWidth) / 50;
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const dy = (height - drawHeight) / 2;
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@@ -66,7 +61,6 @@ export function useGetOverviewSnapshot(side: string) {
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const canvasRef = useRef<HTMLCanvasElement | null>(null);
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const latestBitmapRef = useRef<ImageBitmap | null>(null);
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// Redraw helper; always draws the current bitmap if available
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const draw = useCallback(() => {
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const canvas = canvasRef.current;
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const bmp = latestBitmapRef.current;
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@@ -82,16 +76,15 @@ export function useGetOverviewSnapshot(side: string) {
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} = useQuery({
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queryKey: ["overviewSnapshot", side],
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queryFn: () => fetchSnapshot(side),
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// Poll ~4 fps when visible; pause when tab hidden
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refetchInterval: () => (document.visibilityState === "visible" ? 250 : false),
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refetchOnWindowFocus: false,
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// Avoid keeping lots of blobs around in cache
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gcTime: 0, // v5 name (cacheTime in v4)
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gcTime: 0,
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staleTime: 0,
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retry: false, // or a small number if you prefer retries
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retry: false,
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});
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// Convert Blob -> ImageBitmap and draw
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useEffect(() => {
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let cancelled = false;
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if (!snapshotBlob) return;
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@@ -104,13 +97,11 @@ export function useGetOverviewSnapshot(side: string) {
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return;
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}
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// Dispose previous bitmap to free memory
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if (latestBitmapRef.current) {
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latestBitmapRef.current.close();
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}
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latestBitmapRef.current = bitmap;
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// Draw now (and again on next resize)
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draw();
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} catch {
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// noop — fetch handler surfaces the main error path
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@@ -122,12 +113,11 @@ export function useGetOverviewSnapshot(side: string) {
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};
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}, [snapshotBlob, draw]);
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// Redraw on resize & DPR changes
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useEffect(() => {
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const onResize = () => draw();
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const onDPR = () => draw();
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window.addEventListener("resize", onResize);
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// Listen for DPR changes (some browsers support this)
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const mql = window.matchMedia(`(resolution: ${window.devicePixelRatio}dppx)`);
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mql.addEventListener?.("change", onDPR);
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return () => {
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@@ -137,14 +127,13 @@ export function useGetOverviewSnapshot(side: string) {
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}, [draw]);
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useEffect(() => {
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const el = canvasRef.current?.parentElement; // the box
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const el = canvasRef.current?.parentElement;
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if (!el) return;
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const ro = new ResizeObserver(() => draw()); // your draw() calls aspect-fit logic
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const ro = new ResizeObserver(() => draw());
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ro.observe(el);
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return () => ro.disconnect();
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}, [draw]);
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// Cleanup on unmount
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useEffect(() => {
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return () => {
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if (latestBitmapRef.current) {
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@@ -154,7 +143,6 @@ export function useGetOverviewSnapshot(side: string) {
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};
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}, []);
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// Optional: normalize error type
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const typedError = error instanceof Error ? error : undefined;
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return { canvasRef, isError, error: typedError, isPending };
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