Refactor sound context and update sound settings functionality; remove console logs and improve sound file handling
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@@ -1,38 +1,61 @@
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import { Form, Formik } from "formik";
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import FormGroup from "../components/FormGroup";
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import type { SoundUploadValue } from "../../../types/types";
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import { useSoundContext } from "../../../context/SoundContext";
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import { toast } from "sonner";
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const SoundUpload = () => {
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const { dispatch } = useSoundContext();
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const initialValues: SoundUploadValue = {
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name: "",
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soundFile: null,
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};
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const handleSubmit = (values: SoundUploadValue) => {
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console.log(values);
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if (!values.soundFile) {
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toast.warning("Please select an audio file");
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} else {
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dispatch({ type: "ADD", payload: values });
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toast.success("Sound file upload successfully");
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}
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};
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return (
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<Formik initialValues={initialValues} onSubmit={handleSubmit}>
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{({ setFieldValue }) => (
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<Formik
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initialValues={initialValues}
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onSubmit={handleSubmit}
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enableReinitialize
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>
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{({ setFieldValue, errors, setFieldError }) => (
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<Form>
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<FormGroup>
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<label htmlFor="soundFile">Sighting Sound</label>
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<label htmlFor="soundFile">Sound File</label>
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<input
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type="file"
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name="soundFile"
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id="sightingSoundinput"
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accept="audio/mpeg"
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onChange={(e) => {
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if (
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e.target.files &&
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e.target.files[0].type.lastIndexOf(".mp3")
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)
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setFieldValue("sightingSound", e.target.files[0]);
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e.target?.files &&
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e.target?.files[0]?.type === "audio/mpeg"
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) {
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setFieldValue("name", e.target.files[0].name);
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setFieldValue("soundFile", e.target.files[0]);
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} else {
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setFieldError("soundFile", "Not an mp3 file");
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toast.error("Not an mp3 file");
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}
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}}
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/>
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</FormGroup>
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{errors.soundFile && (
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<p className="text-red-500 text-sm mt-1">Not an mp3 file</p>
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)}
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<button
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type="submit"
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className="w-1/4 text-white bg-green-700 hover:bg-green-800 font-small rounded-lg text-sm px-2 py-2.5"
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disabled={errors.soundFile ? true : false}
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>
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Upload
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</button>
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