- added state to set sound set settings for sightings and NPED hits

- added function to save mute settings
This commit is contained in:
2025-10-08 11:08:41 +01:00
parent a20a0c7019
commit 40909d48b6
8 changed files with 59 additions and 17 deletions

View File

@@ -2,15 +2,14 @@ import { Field, FieldArray, Form, Formik } from "formik";
import FormGroup from "../components/FormGroup";
import type { FormValues, Hotlist } from "../../../types/types";
import { useSoundContext } from "../../../context/SoundContext";
import { useCameraBlackboard } from "../../../hooks/useCameraBlackboard";
import { toast } from "sonner";
const SoundSettingsFields = () => {
const { state, dispatch } = useSoundContext();
const hotlists: Hotlist[] = [
{ name: "hotlist0", sound: "" },
{ name: "hotlist1", sound: "" },
{ name: "hotlist2", sound: "" },
];
const { mutation } = useCameraBlackboard();
const hotlists: Hotlist[] = state.hotlists;
const soundOptions = state?.soundOptions?.map((soundOption) => ({
value: soundOption?.name,
@@ -23,9 +22,18 @@ const SoundSettingsFields = () => {
hotlists,
};
const handleSubmit = (values: FormValues) => {
const handleSubmit = async (values: FormValues) => {
dispatch({ type: "UPDATE", payload: values });
toast.success("Sound settings updated");
const result = await mutation.mutateAsync({
operation: "INSERT",
path: "soundSettings",
value: values,
});
if (result.reason !== "OK") {
toast.error("Cannot update sound settings");
} else {
toast.success("Sound Settings successfully updated");
}
};
return (
<Formik initialValues={initialValues} onSubmit={handleSubmit}>
@@ -68,8 +76,8 @@ const SoundSettingsFields = () => {
name="hotlists"
render={() => (
<div className="w-full m-2">
{values.hotlists.length > 0 ? (
values.hotlists.map((hotlist, index) => (
{values?.hotlists?.length > 0 ? (
values?.hotlists?.map((hotlist, index) => (
<div
key={hotlist.name}
className="flex items-center m-2 w-full justify-between"