Implement sound settings update and integrate sound context in sightings widget
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@@ -2,6 +2,7 @@ import { Field, FieldArray, Form, Formik } from "formik";
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import FormGroup from "../components/FormGroup";
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import type { FormValues, Hotlist } from "../../../types/types";
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import { useSoundContext } from "../../../context/SoundContext";
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import { toast } from "sonner";
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const SoundSettingsFields = () => {
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const { state, dispatch } = useSoundContext();
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@@ -34,6 +35,7 @@ const SoundSettingsFields = () => {
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const handleSubmit = (values: FormValues) => {
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dispatch({ type: "UPDATE", payload: values });
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toast.success("Sound settings updated");
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};
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console.log(state);
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return (
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@@ -70,20 +72,18 @@ const SoundSettingsFields = () => {
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))}
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</Field>
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</FormGroup>
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<div>
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<h3 className="text-lg font-semibold mb-2">Hotlist Sounds</h3>
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<FormGroup>
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<FieldArray
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name="hotlists"
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render={() => (
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<div>
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<div className="w-full m-2">
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{values.hotlists.length > 0 ? (
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values.hotlists.map((hotlist, index) => (
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<div
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key={hotlist.name}
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className="flex items-center gap-3"
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className="flex items-center m-2 w-full justify-between"
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>
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<label
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htmlFor={`hotlists.${index}.sound`}
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@@ -106,14 +106,13 @@ const SoundSettingsFields = () => {
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</div>
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))
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) : (
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<>No hotlists yet, Add one</>
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<p>No hotlists yet, Add one</p>
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)}
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</div>
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)}
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/>
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</FormGroup>
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</div>
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<button
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type="submit"
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className="w-1/4 text-white bg-green-700 hover:bg-green-800 font-small rounded-lg text-sm px-2 py-2.5"
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@@ -1,6 +1,6 @@
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import { useCallback, useEffect, useMemo, useRef, useState } from "react";
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import type { SightingType } from "../../types/types";
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import { BLANK_IMG } from "../../utils/utils";
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import { BLANK_IMG, getSoundFileName } from "../../utils/utils";
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import NumberPlate from "../PlateStack/NumberPlate";
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import Card from "../UI/Card";
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import CardHeader from "../UI/CardHeader";
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@@ -15,6 +15,7 @@ import NPED_CAT_C from "/NPED_Cat_C.svg";
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import popup from "../../assets/sounds/ui/popup_open.mp3";
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import { useSound } from "react-sounds";
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import { useNPEDContext } from "../../context/NPEDUserContext";
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import { useSoundContext } from "../../context/SoundContext";
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function useNow(tickMs = 1000) {
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const [, setNow] = useState(() => Date.now());
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@@ -39,7 +40,13 @@ export default function SightingHistoryWidget({
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title,
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}: SightingHistoryProps) {
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useNow(1000);
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const { play } = useSound(popup);
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const { state } = useSoundContext();
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const soundSrc = useMemo(() => {
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return getSoundFileName(state.sightingSound) ?? popup;
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}, [state.sightingSound]);
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const { play } = useSound(soundSrc);
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const {
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sightings,
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setSelectedSighting,
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@@ -9,6 +9,7 @@ type NavigationArrowProps = {
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const NavigationArrow = ({ side, settingsPage }: NavigationArrowProps) => {
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const navigate = useNavigate();
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const navigationDest = (side: string | undefined) => {
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if (settingsPage) {
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navigate("/");
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@@ -25,7 +26,7 @@ const NavigationArrow = ({ side, settingsPage }: NavigationArrowProps) => {
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if (settingsPage) {
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return (
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<>
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{side === "CameraFront" ? (
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{side === "CameraA" ? (
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<FontAwesomeIcon
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icon={faArrowRight}
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className="absolute top-[50%] right-[2%] backdrop-blur-lg hover:cursor-pointer animate-bounce z-30"
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@@ -13,6 +13,10 @@ export function reducer(state: SoundState, action: SoundPayload) {
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...state,
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sightingSound: action.payload.sightingSound,
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NPEDsound: action.payload.NPEDsound,
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hotlists: action.payload.hotlists.map((hotlist) => ({
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name: hotlist.name,
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sound: hotlist.sound,
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})),
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};
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}
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return state;
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@@ -2,10 +2,10 @@ import { useEffect, useMemo, useRef, useState } from "react";
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import { useQuery } from "@tanstack/react-query";
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import type { SightingType } from "../types/types";
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import { useSoundOnChange } from "react-sounds";
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import switchSound from "../assets/sounds/ui/switch.mp3";
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import popup from "../assets/sounds/ui/popup_open.mp3";
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import notification from "../assets/sounds/ui/notification.mp3";
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import { useSoundContext } from "../context/SoundContext";
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import { getSoundFileName } from "../utils/utils";
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import switchSound from "../assets/sounds/ui/switch.mp3";
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async function fetchSighting(
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url: string | undefined,
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@@ -16,15 +16,6 @@ async function fetchSighting(
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return res.json();
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}
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function getSoundFileName(name: string) {
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const sounds: Record<string, string> = {
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switch: switchSound,
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popup: popup,
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notification: notification,
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};
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return sounds[name] ?? null;
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}
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export function useSightingFeed(url: string | undefined) {
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const { state } = useSoundContext();
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const [sightings, setSightings] = useState<SightingType[]>([]);
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@@ -1,3 +1,16 @@
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import switchSound from "../assets/sounds/ui/switch.mp3";
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import popup from "../assets/sounds/ui/popup_open.mp3";
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import notification from "../assets/sounds/ui/notification.mp3";
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export function getSoundFileName(name: string) {
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const sounds: Record<string, string> = {
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switch: switchSound,
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popup: popup,
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notification: notification,
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};
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return sounds[name] ?? null;
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}
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const randomChars = () => {
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const uppercaseAsciiStart = 65;
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const letterIndex = Math.floor(Math.random() * 26);
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