- refactored code around hotlist hits and sounds
- improved performace for sounds playing
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@@ -3,7 +3,7 @@ import type { SoundAction, SoundState } from "../../types/types";
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export const initialState: SoundState = {
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sightingSound: "switch",
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NPEDsound: "popup",
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hotlists: [],
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hotlists: [{ name: "hotlistName", sound: "notification" }],
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soundOptions: [
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{ name: "switch (Default)", soundFile: null },
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{ name: "popup", soundFile: null },
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