262 lines
8.0 KiB
TypeScript
262 lines
8.0 KiB
TypeScript
import { useEffect, useRef, useState, type RefObject } from "react";
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import { Stage, Layer, Image, Shape } from "react-konva";
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import type { KonvaEventObject } from "konva/lib/Node";
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import { useCreateVideoSnapshot } from "../../hooks/useGetvideoSnapshots";
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import { useCameraFeedContext } from "../../../../app/context/CameraFeedContext";
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import {
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useCameraFeedASocket,
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useCameraFeedBSocket,
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useCameraFeedCSocket,
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} from "../../../../app/context/WebSocketContext";
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import { ReadyState } from "react-use-websocket";
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import { toast } from "sonner";
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const BACKEND_WIDTH = 640;
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const BACKEND_HEIGHT = 360;
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const BACKEND_CELL_SIZE = 16;
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const rows = 22.5;
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const cols = 40;
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const gap = 0;
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const VideoFeedGridPainter = () => {
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const { state } = useCameraFeedContext();
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const cameraFeedID = state.cameraFeedID;
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const paintedCells = state?.paintedCells?.[cameraFeedID];
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const regions = state.regionsByCamera[cameraFeedID];
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const selectedRegionIndex = state.selectedRegionIndex;
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const mode = state.modeByCamera[cameraFeedID];
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const { latestBitmapRef, isloading } = useCreateVideoSnapshot();
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const [stageSize, setStageSize] = useState({ width: BACKEND_WIDTH, height: BACKEND_HEIGHT });
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const isDrawingRef = useRef(false);
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const [scale, setScale] = useState(1);
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const [position, setPosition] = useState({ x: 0, y: 0 });
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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const stageRef = useRef<any>(null);
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const currentScale = stageSize.width / BACKEND_WIDTH;
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const size = BACKEND_CELL_SIZE * currentScale;
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// eslint-disable-next-line @typescript-eslint/no-explicit-any
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const paintLayerRef = useRef<any>(null);
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const cameraASocket = useCameraFeedASocket();
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const cameraBSocket = useCameraFeedBSocket();
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const cameraCSocket = useCameraFeedCSocket();
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const getCurrentSocket = () => {
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switch (cameraFeedID) {
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case "A":
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return cameraASocket;
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case "B":
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return cameraBSocket;
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case "C":
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return cameraCSocket;
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}
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};
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const handleZoomClick = (e: KonvaEventObject<MouseEvent>, cameraFeedID: "A" | "B" | "C") => {
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if (mode !== "zoom") return;
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const socket = getCurrentSocket();
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const stage = e.target.getStage();
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const coords = stage?.getPointerPosition();
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if (!coords || !socket) return;
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const newX = coords.x / stageSize.width;
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const newY = coords.y / stageSize.height;
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// Check if WebSocket is connected
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if (socket.readyState !== ReadyState.OPEN) {
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toast.error(`Camera ${cameraFeedID} WebSocket is not connected`);
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return;
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}
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try {
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socket.send(`ZOOM=${newX.toFixed(2)},${newY.toFixed(2)}`);
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} catch (error) {
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console.error("WebSocket send error:", error);
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toast.error(`Failed to send command to Camera ${cameraFeedID}`);
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}
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};
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const draw = (bmp: RefObject<ImageBitmap | null>): ImageBitmap | null => {
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if (!bmp || !bmp.current) {
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return null;
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}
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const image = bmp.current;
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return image;
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};
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const image = draw(latestBitmapRef);
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const paintCell = (x: number, y: number) => {
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const col = Math.floor(x / (size + gap));
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const row = Math.floor(y / (size + gap));
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if (row < 0 || row >= rows || col < 0 || col >= cols) return;
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const activeRegion = regions[selectedRegionIndex];
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if (!activeRegion) return;
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const key = `${row}-${col}`;
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const currentColour = regions[selectedRegionIndex].brushColour;
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const map = paintedCells;
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const existing = map.get(key);
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if (mode === "eraser") {
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if (map.has(key)) {
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map.delete(key);
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paintLayerRef.current?.batchDraw();
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}
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return;
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}
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if (existing && existing.colour === currentColour) return;
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map.set(key, { colour: currentColour, region: activeRegion });
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paintLayerRef.current?.batchDraw();
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};
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const handleStageMouseDown = (e: KonvaEventObject<MouseEvent>) => {
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if (!regions[selectedRegionIndex] || mode === "magnify" || mode === "zoom") return;
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isDrawingRef.current = true;
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const pos = e.target.getStage()?.getPointerPosition();
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if (pos) paintCell(pos.x, pos.y);
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};
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const handleStageMouseMove = (e: KonvaEventObject<MouseEvent>) => {
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if (!isDrawingRef.current || mode === "magnify") return;
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if (!regions[selectedRegionIndex]) return;
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const pos = e.target.getStage()?.getPointerPosition();
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if (pos) paintCell(pos.x, pos.y);
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};
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const handleStageMouseUp = () => {
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isDrawingRef.current = false;
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};
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const handleMouseEnter = () => {
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if (mode !== "magnify") return;
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setScale(2);
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};
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const handleMouseLeave = () => {
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document.body.style.cursor = "default";
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setScale(1);
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setPosition({ x: 0, y: 0 });
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};
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const handleMouseMove = (e: KonvaEventObject<MouseEvent>) => {
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if (scale === 1) return;
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const stage = e.target.getStage();
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if (!stage) return;
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const pointerPosition = stage.getPointerPosition();
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if (!pointerPosition) return;
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const newX = stageSize.width / 2 - pointerPosition.x * scale;
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const newY = stageSize.height / 2 - pointerPosition.y * scale;
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const maxX = 0;
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const minX = stageSize.width - stageSize.width * scale;
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const maxY = 0;
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const minY = stageSize.height - stageSize.height * scale;
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setPosition({
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x: Math.max(minX, Math.min(maxX, newX)),
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y: Math.max(minY, Math.min(maxY, newY)),
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});
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};
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useEffect(() => {
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const handleResize = () => {
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const width = window.innerWidth;
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const aspectRatio = BACKEND_WIDTH / BACKEND_HEIGHT;
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if (width < 768) {
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const newWidth = width * 0.8;
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const newHeight = newWidth / aspectRatio;
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setStageSize({ width: newWidth, height: newHeight });
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} else {
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const newWidth = width * 0.6;
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const newHeight = newWidth / aspectRatio;
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setStageSize({ width: newWidth, height: newHeight });
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}
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};
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handleResize();
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window.addEventListener("resize", handleResize);
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return () => window.removeEventListener("resize", handleResize);
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}, []);
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if (image === null || isloading) return <span className="text-slate-500">Loading Video feed…</span>;
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return (
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<div>
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<Stage
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ref={stageRef}
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width={stageSize.width}
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height={stageSize.height}
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onMouseDown={handleStageMouseDown}
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onMouseMove={handleStageMouseMove}
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onMouseUp={handleStageMouseUp}
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onMouseLeave={handleStageMouseUp}
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className={`max-w-[55%] md:row-span-3 md:col-span-3 ${mode === "painter" ? "hover:cursor-crosshair" : ""} ${
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mode === "eraser" ? "hover:cursor-pointer" : ""
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}`}
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>
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<Layer
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scaleX={scale}
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scaleY={scale}
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onMouseEnter={handleMouseEnter}
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onMouseLeave={handleMouseLeave}
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onMouseMove={handleMouseMove}
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x={position.x}
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y={position.y}
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>
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<Image
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image={image}
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width={stageSize.width}
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height={stageSize.height}
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classname={"rounded-lg"}
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onClick={(e) => handleZoomClick(e, cameraFeedID)}
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/>
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</Layer>
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<Layer ref={paintLayerRef} opacity={0.6}>
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{mode === "painter" || mode === "eraser" ? (
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<Shape
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sceneFunc={(ctx, shape) => {
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const cells = paintedCells;
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if (!cells || cells.size === 0 || !paintLayerRef.current) return;
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cells?.forEach((cell, key) => {
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const [rowStr, colStr] = key.split("-");
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const row = Number(rowStr);
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const col = Number(colStr);
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const x = col * (size + gap);
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const y = row * (size + gap);
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ctx.beginPath();
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ctx.rect(x, y, size, size);
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ctx.fillStyle = cell.colour;
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ctx.fill();
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});
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ctx.fillStrokeShape(shape);
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}}
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width={stageSize.width}
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height={stageSize.height}
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/>
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) : null}
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</Layer>
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</Stage>
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</div>
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);
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};
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export default VideoFeedGridPainter;
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