Refactor camera feed components and add sighting tables

- Updated mode settings in camera feed reducer to use "painter"
- Renamed PlatePatch component to SightingPatch and updated imports
- Removed obsolete PlatePatch component
- Added SightingEntryTable and SightingExitTable components for displaying sighting data
- Implemented useSightingEntryAndExit hook for fetching entry and exit sightings
- Adjusted VideoFeedGridPainter for improved width calculation
- Introduced DecodeReading type for better typing
This commit is contained in:
2025-11-28 12:58:42 +00:00
parent c910a3dd50
commit ddb1fa1bf1
9 changed files with 160 additions and 13 deletions

View File

@@ -144,3 +144,15 @@ export type CameraFeedAction =
type: "RESET_PAINTED_CELLS";
payload: { cameraFeedID: "A" | "B" | "C"; paintedCells: Map<string, PaintedCell> };
};
export type DecodeReading = {
id: number;
vrm: string;
laneID: number;
seenCount: number;
firstSeenTime?: number;
lastSeenTime?: number;
duplicate?: true;
firstSeenTimeHumane: string;
lastSeenTimeHumane: string;
};