Refactor camera feed handling to support dynamic camera IDs and improve context management
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@@ -3,13 +3,10 @@ import { Stage, Layer, Image, Shape } from "react-konva";
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import type { KonvaEventObject } from "konva/lib/Node";
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import { useCreateVideoSnapshot } from "../../hooks/useGetvideoSnapshots";
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import { useCameraFeedContext } from "../../../../app/context/CameraFeedContext";
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import {
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useCameraFeedASocket,
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useCameraFeedBSocket,
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useCameraFeedCSocket,
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} from "../../../../app/context/WebSocketContext";
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import { useCameraFeedSocket } from "../../../../app/context/WebSocketContext";
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import { ReadyState } from "react-use-websocket";
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import { toast } from "sonner";
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import type { CameraID } from "../../../../app/config/cameraConfig";
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const BACKEND_WIDTH = 640;
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const BACKEND_HEIGHT = 360;
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@@ -41,22 +38,20 @@ const VideoFeedGridPainter = () => {
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const currentScale = stageSize.width / BACKEND_WIDTH;
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const size = BACKEND_CELL_SIZE * currentScale;
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const cameraASocket = useCameraFeedASocket();
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const cameraBSocket = useCameraFeedBSocket();
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const cameraCSocket = useCameraFeedCSocket();
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const cameraSocket = useCameraFeedSocket();
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const getCurrentSocket = () => {
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switch (cameraFeedID) {
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case "A":
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return cameraASocket;
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return cameraSocket;
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case "B":
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return cameraBSocket;
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return cameraSocket;
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case "C":
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return cameraCSocket;
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return cameraSocket;
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}
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};
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const handleZoomClick = (e: KonvaEventObject<MouseEvent>, cameraFeedID: "A" | "B" | "C") => {
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const handleZoomClick = (e: KonvaEventObject<MouseEvent>, cameraFeedID: CameraID) => {
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if (mode !== "zoom") return;
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const socket = getCurrentSocket();
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const stage = e.target.getStage();
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