Implemented brush size feature in camera feed settings
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@@ -23,6 +23,8 @@ const VideoFeedGridPainter = () => {
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const regions = state.regionsByCamera[cameraFeedID];
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const selectedRegionIndex = state.selectedRegionIndex;
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const mode = state.modeByCamera[cameraFeedID];
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const brushSize = state.brushSize;
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const { latestBitmapRef, isloading } = useCreateVideoSnapshot();
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const [stageSize, setStageSize] = useState({ width: BACKEND_WIDTH, height: BACKEND_HEIGHT });
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const isDrawingRef = useRef(false);
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@@ -85,35 +87,37 @@ const VideoFeedGridPainter = () => {
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const image = draw(latestBitmapRef);
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const paintCell = (x: number, y: number) => {
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const paintCell = (x: number, y: number, brushSize: number) => {
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if (mode === "controller" || mode === "zoom" || mode === "magnify") return;
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const col = Math.floor(x / (size + gap));
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const row = Math.floor(y / (size + gap));
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const radius = Math.floor(brushSize / 2);
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if (row < 0 || row >= rows || col < 0 || col >= cols) return;
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const activeRegion = regions[selectedRegionIndex];
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if (!activeRegion) return;
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const key = `${row}-${col}`;
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const currentColour = regions[selectedRegionIndex].brushColour;
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const map = paintedCells;
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const existing = map.get(key);
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if (mode === "eraser") {
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if (map.has(key)) {
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map.delete(key);
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paintLayerRef.current?.batchDraw();
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for (let r = row - radius; r <= row + radius; r++) {
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for (let c = col - radius; c <= col + radius; c++) {
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if (r < 0 || r >= rows || c < 0 || c >= cols) continue;
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const key = `${r}-${c}`;
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const map = paintedCells;
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const existing = map.get(key);
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if (mode === "eraser") {
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if (map.has(key)) {
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map.delete(key);
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paintLayerRef.current?.batchDraw();
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}
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continue;
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}
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if (existing && existing.colour === currentColour) continue;
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map.set(key, { colour: currentColour, region: activeRegion });
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}
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return;
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}
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if (existing && existing.colour === currentColour) return;
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map.set(key, { colour: currentColour, region: activeRegion });
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paintLayerRef.current?.batchDraw();
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};
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@@ -121,14 +125,14 @@ const VideoFeedGridPainter = () => {
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if (!regions[selectedRegionIndex] || mode === "magnify" || mode === "zoom") return;
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isDrawingRef.current = true;
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const pos = e.target.getStage()?.getPointerPosition();
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if (pos) paintCell(pos.x, pos.y);
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if (pos) paintCell(pos.x, pos.y, brushSize);
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};
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const handleStageMouseMove = (e: KonvaEventObject<MouseEvent>) => {
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if (!isDrawingRef.current || mode === "magnify") return;
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if (!regions[selectedRegionIndex]) return;
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const pos = e.target.getStage()?.getPointerPosition();
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if (pos) paintCell(pos.x, pos.y);
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if (pos) paintCell(pos.x, pos.y, brushSize);
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};
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const handleStageMouseUp = () => {
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